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The Seven Kings of the Lands

Force of Will Singles » The Seven Kings of the Lands


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Afanc, the Phantom Beast - SKL-050 - U - 1st Edition
ATK/DEF: 600/600 | Attribute: Wind | Card Effect: When this card enters your field, target resonator gains [+200/+200] until end of turn. | Card Name: Afanc, the Phantom Beast | Card Number: SKL-050 | Card Type: Resonator | Condition: | Cost: W1 | Edition: | Finish: Regular | Race: Beast | Rarity: U | Set Name: The Seven Kings of the Lands
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Afanc, the Phantom Beast - SKL-050 - U - 1st Edition (Foil)
ATK/DEF: 600/600 | Attribute: Wind | Card Effect: When this card enters your field, target resonator gains [+200/+200] until end of turn. | Card Name: Afanc, the Phantom Beast | Card Number: SKL-050 | Card Type: Resonator | Condition: | Cost: W1 | Edition: | Finish: Regular | Race: Beast | Rarity: U | Set Name: The Seven Kings of the Lands
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Alice's Castling - SKL-034 - C - 1st Edition
ATK/DEF: | Attribute: Water | Card Effect: Put target resonator you control on the bottom of its owner's main deck. If you do, you may put a resonator with the same total cost from your hand into your field. Draw a card. | Card Name: Alice's Castling | Card Number: SKL-034 | Card Type: Spell: Chant - Instant | Condition: | Cost: B | Edition: | Finish: Regular | Race: | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice's Castling - SKL-034 - C - 1st Edition (Foil)
ATK/DEF: | Attribute: Water | Card Effect: Put target resonator you control on the bottom of its owner's main deck. If you do, you may put a resonator with the same total cost from your hand into your field. Draw a card. | Card Name: Alice's Castling | Card Number: SKL-034 | Card Type: Spell: Chant - Instant | Condition: | Cost: B | Edition: | Finish: Regular | Race: | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice's Little Assault Force - SKL-018 - C - 1st Edition
ATK/DEF: 300/300 | Attribute: Fire | Card Effect: Banish this card: This card deals 200 damage to target player or resonator. | Card Name: Alice's Little Assault Force | Card Number: SKL-018 | Card Type: Resonator | Condition: | Cost: F | Edition: | Finish: Regular | Race: Soldier | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice's Little Assault Force - SKL-018 - C - 1st Edition (Foil)
ATK/DEF: 300/300 | Attribute: Fire | Card Effect: Banish this card: This card deals 200 damage to target player or resonator. | Card Name: Alice's Little Assault Force | Card Number: SKL-018 | Card Type: Resonator | Condition: | Cost: F | Edition: | Finish: Regular | Race: Soldier | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice's Little Guardian - SKL-051 - C - 1st Edition
ATK/DEF: 200/200 | Attribute: Wind | Card Effect: Banish this card: Prevent all damage that would be dealt by target resonator until end of turn. | Card Name: Alice's Little Guardian | Card Number: SKL-051 | Card Type: Resonator | Condition: | Cost: W | Edition: | Finish: Regular | Race: Soldier | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice's Little Guardian - SKL-051 - C - 1st Edition (Foil)
ATK/DEF: 200/200 | Attribute: Wind | Card Effect: Banish this card: Prevent all damage that would be dealt by target resonator until end of turn. | Card Name: Alice's Little Guardian | Card Number: SKL-051 | Card Type: Resonator | Condition: | Cost: W | Edition: | Finish: Regular | Race: Soldier | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice's Little Scout - SKL-035 - C - 1st Edition
ATK/DEF: 200/200 | Attribute: Water | Card Effect: When this card is put into a graveyard from your field, draw a card. | Card Name: Alice's Little Scout | Card Number: SKL-035 | Card Type: Resonator | Condition: | Cost: B | Edition: | Finish: Regular | Race: Soldier | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice's Little Scout - SKL-035 - C - 1st Edition (Foil)
ATK/DEF: 200/200 | Attribute: Water | Card Effect: When this card is put into a graveyard from your field, draw a card. | Card Name: Alice's Little Scout | Card Number: SKL-035 | Card Type: Resonator | Condition: | Cost: B | Edition: | Finish: Regular | Race: Soldier | Rarity: C | Set Name: The Seven Kings of the Lands
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Alice, the Girl in the Looking Glass // Alice, the Saint of Healing - SKL-092 // SKL-092J - R - 1st Edition
ATK/DEF: 400/1500 | Attribute: Multi-Attribute | Card Effect: [J-Activate] Wa Void 1 Rest : Search your main deck for a card named "Deep Blue, the Phantom Board", reveal it and put it into your hand. Then shuffle your main deck. // Void 2: Target resonator gains [0/+1000] until end of turn. Rest: Target resonator cannot be targeted by spells or abilities until end of turn. God's Art Wa Wi: J/resonators you control cannot be targeted by spells or abilities until end of turn. Draw three cards. (Play God's Art only once per game.) | Card Name: Alice, the Girl in the Looking Glass // Alice, the Saint of Healing | Card Number: SKL-092 // SKL-092J | Card Type: Ruler // J-Ruler | Condition: | Cost: | Edition: | Finish: Regular | Race: Bishop | Rarity: R | Set Name: The Seven Kings of the Lands
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Alice, the Girl in the Looking Glass // Alice, the Saint of Healing - SKL-092 // SKL-092J - R - 1st Edition (Full Art)
ATK/DEF: 400/1500 | Attribute: Multi-Attribute | Card Effect: [J-Activate] Wa Void 1 Rest : Search your main deck for a card named "Deep Blue, the Phantom Board", reveal it and put it into your hand. Then shuffle your main deck. // Void 2: Target resonator gains [0/+1000] until end of turn. Rest: Target resonator cannot be targeted by spells or abilities until end of turn. God's Art Wa Wi: J/resonators you control cannot be targeted by spells or abilities until end of turn. Draw three cards. (Play God's Art only once per game.) | Card Name: Alice, the Girl in the Looking Glass // Alice, the Saint of Healing | Card Number: SKL-092 // SKL-092J | Card Type: Ruler // J-Ruler | Condition: | Cost: | Edition: | Finish: Regular | Race: Bishop | Rarity: R | Set Name: The Seven Kings of the Lands
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Alice, the Girl in the Looking Glass // Alice, the Valkyrie of Fairy Tales - SKL-093 // SKL-093J - R - 1st Edition
ATK/DEF: 1000/1000 | Attribute: Multi-Attribute | Card Effect: [J-Activate] Wa Void 1 Rest : Search your main deck for a card named "Deep Blue, the Phantom Board", reveal it and put it into your hand. Then shuffle your main deck. // When this card enters your field, search your main deck a for Fairy Tale resonator, reveal it and put it into your hand. Then shuffle your main deck. Counters on Fairy Tales you control cannot be removed by effects. God's Art Wa F: This card deals 500 damage to target resonator. You may pay Void 1. If you do, copy this ability. You may choose new targets for the copy. (Play God's Art only once per game.) | Card Name: Alice, the Girl in the Looking Glass // Alice, the Valkyrie of Fairy Tales | Card Number: SKL-093 // SKL-093J | Card Type: Ruler // J-Ruler | Condition: | Cost: | Edition: | Finish: Regular | Race: Knight | Rarity: R | Set Name: The Seven Kings of the Lands
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Alice, the Girl in the Looking Glass // Alice, the Valkyrie of Fairy Tales - SKL-093 // SKL-093J - R - 1st Edition (Full Art)
ATK/DEF: 1000/1000 | Attribute: Multi-Attribute | Card Effect: [J-Activate] Wa Void 1 Rest : Search your main deck for a card named "Deep Blue, the Phantom Board", reveal it and put it into your hand. Then shuffle your main deck. // When this card enters your field, search your main deck a for Fairy Tale resonator, reveal it and put it into your hand. Then shuffle your main deck. Counters on Fairy Tales you control cannot be removed by effects. God's Art Wa F: This card deals 500 damage to target resonator. You may pay Void 1. If you do, copy this ability. You may choose new targets for the copy. (Play God's Art only once per game.) | Card Name: Alice, the Girl in the Looking Glass // Alice, the Valkyrie of Fairy Tales | Card Number: SKL-093 // SKL-093J | Card Type: Ruler // J-Ruler | Condition: | Cost: | Edition: | Finish: Regular | Race: Knight | Rarity: R | Set Name: The Seven Kings of the Lands
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Arla, the Winged Lord // Arla, the Hegemon of the Sky - SKL-001 // SKL-001J - R - 1st Edition
ATK/DEF: 900/700 | Attribute: Light | Card Effect: [J-Activate] L L L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn. // [Flying] When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck. God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.) | Card Name: Arla, the Winged Lord // Arla, the Hegemon of the Sky | Card Number: SKL-001 // SKL-001J | Card Type: Ruler // J-Ruler | Condition: | Cost: | Edition: | Finish: Regular | Race: Seven Kings | Rarity: R | Set Name: The Seven Kings of the Lands
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Arla, the Winged Lord // Arla, the Hegemon of the Sky - SKL-001 // SKL-001J - R - 1st Edition (Full Art)
ATK/DEF: 900/700 | Attribute: Light | Card Effect: [J-Activate] L L L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn. // [Flying] When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck. God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.) | Card Name: Arla, the Winged Lord // Arla, the Hegemon of the Sky | Card Number: SKL-001 // SKL-001J | Card Type: Ruler // J-Ruler | Condition: | Cost: | Edition: | Finish: Regular | Race: Seven Kings | Rarity: R | Set Name: The Seven Kings of the Lands
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Artemis, the God's Bow - SKL-095 - R - 1st Edition
ATK/DEF: | Attribute: Void | Card Effect: Your J-ruler gains [Target Attack] When this card enters your field, put two arrow counters on it. If your J/ruler is "Arla, the Winged Lord" or "Arla, the Hegemon of the Sky", put four arrow counters instead. Rest, remove an arrow counter from this card: This card deals 400 damage to target attacking or blocking J/resonator. Rest, remove two arrow counters from this card: Destroy target [Addition: Resonator] or card in a chant-standby area. Rest, remove four arrow counters from this card: Destroy target J/resonator with [Flying]. | Card Name: Artemis, the God's Bow | Card Number: SKL-095 | Card Type: Regalia | Condition: | Cost: 0 | Edition: | Finish: Regular | Race: | Rarity: R | Set Name: The Seven Kings of the Lands
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Artemis, the God's Bow - SKL-095 - R - 1st Edition (Foil)
ATK/DEF: | Attribute: Void | Card Effect: Your J-ruler gains [Target Attack] When this card enters your field, put two arrow counters on it. If your J/ruler is "Arla, the Winged Lord" or "Arla, the Hegemon of the Sky", put four arrow counters instead. Rest, remove an arrow counter from this card: This card deals 400 damage to target attacking or blocking J/resonator. Rest, remove two arrow counters from this card: Destroy target [Addition: Resonator] or card in a chant-standby area. Rest, remove four arrow counters from this card: Destroy target J/resonator with [Flying]. | Card Name: Artemis, the God's Bow | Card Number: SKL-095 | Card Type: Regalia | Condition: | Cost: 0 | Edition: | Finish: Regular | Race: | Rarity: R | Set Name: The Seven Kings of the Lands
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Artemis, the God's Bow - SKL-095 - R - 1st Edition - Full Art
ATK/DEF: | Attribute: Void | Card Effect: Your J-ruler gains [Target Attack] When this card enters your field, put two arrow counters on it. If your J/ruler is "Arla, the Winged Lord" or "Arla, the Hegemon of the Sky", put four arrow counters instead. Rest, remove an arrow counter from this card: This card deals 400 damage to target attacking or blocking J/resonator. Rest, remove two arrow counters from this card: Destroy target [Addition: Resonator] or card in a chant-standby area. Rest, remove four arrow counters from this card: Destroy target J/resonator with [Flying]. | Card Name: Artemis, the God's Bow | Card Number: SKL-095 | Card Type: Regalia | Condition: | Cost: 0 | Edition: | Finish: Regular | Race: | Rarity: R | Set Name: The Seven Kings of the Lands
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Arthur, the Dead Lord of Vengeance - SKL-066 - SR - 1st Edition
ATK/DEF: 1000/1000 | Attribute: Darkness | Card Effect: Other darkness resonators gain [+200/+200]. Non-darkness resonators gain [-200/-200]. Remove three resonators in your graveyard from the game: Put this card from your graveyard into your hand. | Card Name: Arthur, the Dead Lord of Vengeance | Card Number: SKL-066 | Card Type: Resonator | Condition: | Cost: DD2 | Edition: | Finish: Regular | Race: Zombie | Rarity: SR | Set Name: The Seven Kings of the Lands
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Arthur, the Dead Lord of Vengeance - SKL-066 - SR - 1st Edition (Foil)
ATK/DEF: 1000/1000 | Attribute: Darkness | Card Effect: Other darkness resonators gain [+200/+200]. Non-darkness resonators gain [-200/-200]. Remove three resonators in your graveyard from the game: Put this card from your graveyard into your hand. | Card Name: Arthur, the Dead Lord of Vengeance | Card Number: SKL-066 | Card Type: Resonator | Condition: | Cost: DD2 | Edition: | Finish: Regular | Race: Zombie | Rarity: SR | Set Name: The Seven Kings of the Lands
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Arthur, the Dead Lord of Vengeance - SKL-066 - SR - 1st Edition - Full Art
ATK/DEF: 1000/1000 | Attribute: Darkness | Card Effect: Other darkness resonators gain [+200/+200]. Non-darkness resonators gain [-200/-200]. Remove three resonators in your graveyard from the game: Put this card from your graveyard into your hand. | Card Name: Arthur, the Dead Lord of Vengeance | Card Number: SKL-066 | Card Type: Resonator | Condition: | Cost: DD2 | Edition: | Finish: Regular | Race: Zombie | Rarity: SR | Set Name: The Seven Kings of the Lands
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Bai Hu, the Sacred Beast - SKL-002 - R - 1st Edition
ATK/DEF: 600/600 | Attribute: Light | Card Effect: [Target Attack] (This card can attack recovered J/resonators.) When this card enters your field, you gain 200 life for each Four Sacred Beasts you control. | Card Name: Bai Hu, the Sacred Beast | Card Number: SKL-002 | Card Type: Resonator | Condition: | Cost: L2 | Edition: | Finish: Regular | Race: Four Sacred Beasts | Rarity: R | Set Name: The Seven Kings of the Lands
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Bai Hu, the Sacred Beast - SKL-002 - R - 1st Edition (Foil)
ATK/DEF: 600/600 | Attribute: Light | Card Effect: [Target Attack] (This card can attack recovered J/resonators.) When this card enters your field, you gain 200 life for each Four Sacred Beasts you control. | Card Name: Bai Hu, the Sacred Beast | Card Number: SKL-002 | Card Type: Resonator | Condition: | Cost: L2 | Edition: | Finish: Regular | Race: Four Sacred Beasts | Rarity: R | Set Name: The Seven Kings of the Lands
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Bai Hu, the Sacred Beast - SKL-002 - R - 1st Edition - Full Art
ATK/DEF: 600/600 | Attribute: Light | Card Effect: [Target Attack] (This card can attack recovered J/resonators.) When this card enters your field, you gain 200 life for each Four Sacred Beasts you control. | Card Name: Bai Hu, the Sacred Beast | Card Number: SKL-002 | Card Type: Resonator | Condition: | Cost: L2 | Edition: | Finish: Regular | Race: Four Sacred Beasts | Rarity: R | Set Name: The Seven Kings of the Lands
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